{"id":419,"date":"2012-11-18T13:35:38","date_gmt":"2012-11-18T12:35:38","guid":{"rendered":"http:\/\/piflik.de\/?p=419"},"modified":"2012-11-18T13:41:26","modified_gmt":"2012-11-18T12:41:26","slug":"enemies-2","status":"publish","type":"post","link":"http:\/\/piflik.de\/?p=419","title":{"rendered":"Enemies"},"content":{"rendered":"<p>I added the first enemies. A stationary rocketlauncher that fires three unguided rockets in quick succession and a spacecraft that fires some lightning projectiles and moves in a sinus-shaped path. I initially wanted the rockets to be destructible by player projectiles, but they are to small to really be hittable, so I scrapped that idea. Only the laser was really able to destroy them and I thought that would be an unfair advantage. But they&#8217;re easy enough to avoid.<\/p>\n<p>As a side note: I suck at texturing. Also I have some strange shading errors on the wings of the spacecraft. They are just visible in Unity, no such errors in Max. Have to fix those somehow.<\/p>\n<p><a rel=\"attachment wp-att-420\" href=\"http:\/\/piflik.de\/?attachment_id=420\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-420\" title=\"Screen07\" src=\"http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen07.jpg\" alt=\"\" width=\"567\" height=\"563\" srcset=\"http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen07.jpg 567w, http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen07-150x150.jpg 150w, http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen07-300x297.jpg 300w\" sizes=\"(max-width: 567px) 100vw, 567px\" \/><\/a><!--more--><a rel=\"attachment wp-att-421\" href=\"http:\/\/piflik.de\/?attachment_id=421\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-421\" title=\"Screen06\" src=\"http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen06.jpg\" alt=\"\" width=\"800\" height=\"599\" srcset=\"http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen06.jpg 800w, http:\/\/piflik.de\/wp-content\/uploads\/2012\/11\/Screen06-300x224.jpg 300w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I added the first enemies. A stationary rocketlauncher that fires three unguided rockets in quick succession and a spacecraft that fires some lightning projectiles and moves in a sinus-shaped path. I initially wanted the rockets to be destructible by player projectiles, but they are to small to really be hittable, so I scrapped that idea. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[7,13,12,4],"tags":[],"_links":{"self":[{"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/posts\/419"}],"collection":[{"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/piflik.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=419"}],"version-history":[{"count":7,"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/posts\/419\/revisions"}],"predecessor-version":[{"id":428,"href":"http:\/\/piflik.de\/index.php?rest_route=\/wp\/v2\/posts\/419\/revisions\/428"}],"wp:attachment":[{"href":"http:\/\/piflik.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/piflik.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=419"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/piflik.de\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}