Some quick sketches for an as of yet unnamed game project.
All spaceships have a mass driver, missiles and smartbombs, but each has one additional weapon: a laser for the first, a salvo of unguided rockets for the second and high energy plasma shots for the last. Each of the weapons will be upgradeable. The ships also differ in size and maneuverability, the first being the smallest and fastest (hardest to hit), the last one the slowest and biggest. This is meant to compensate for the difference in weaponry.
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