There is a contest running at Polycount, sponsored by Vigil Games, to create a weapon for Darksiders 2. The contestants have to create a heavy weapon, either an axe, a mace or a hammmer (or one of each) and the winning weapon in each category will be put into the game. Obviously I couldn’t resist.
So here is the current state of my mace:
Still needs some color, probably on the three bare areas on the shaft, but I have no idea (yet).
I first wanted to create an angelic axe, but my creation didn’t really fit the style of the game, so I aborted it.
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