Even More Enemies

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I added some more enemies to my game. From left to right these are a plasma-wielding walker, a flamethrower tower and two boss encounters. The first one is unarmed, but has plenty of health and spawns Spawners. The last one is more of a automatic defense mechanism. It spawns smaller copies of itself some tiles away and then shoots them with lasers. The small crystals scatter these lasers in all six directions. If one of the small crystals is destroyed, it will be replaced after some time. In the actual encounter I plan to place some additional small crystals that won’t be replaced after destroying them.

The Player will get his own laser weapon from destroying the crystal. Where he will get the other weapons (apart from the sword and blaster) is yet to be determined.

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